Lt Andrew Figueroa
Chief Operations Officer
Lieutenant Jr Grade
"Reality is what you make it, so make it a good one."
Posts: 219
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Post by Lt Andrew Figueroa on Oct 28, 2009 13:37:58 GMT -5
I have a question inreference to the onboard A.I. How free are we to use the computer in our role-play and what are the limitations.
I was unaware of this npc when I joined and made my character an cybernetics. Since her existence is a major interest to my character I just wanted to know what exactly can be done with her.
Wow, that last line sounded vulgar.
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Post by Captain Valdora on Oct 28, 2009 13:53:43 GMT -5
Hehe.
You can use her and develop her as much as you want. After all if I am just driving the plot where is the fun of having you guys.
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Post by Doctor Faith Nomonor on Oct 28, 2009 13:54:14 GMT -5
Be on the lookout for loopholes.
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John
DECEASED
Tech man
"Were it so easy"
Posts: 192
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Post by John on Oct 28, 2009 16:28:34 GMT -5
I love us having an A.I but i think it should be named something else. Having it be the ships AI is good but it should still have its own name i think.
As to her abillities, we can go high end, like Cortana or Durga from the haloverse, or low end, like Darla, Danny, ect from seafort saga. Seafort Saga AIs are much more like what i think we would have in the trek verse. They are programed, so they are lines of code, just extreamely complex, and are reffered to offten as puters.
but i still like haloverse smart AIs... it would be awesome if we had one "AI. that ships attacking us!" "on it" *AI hacks enemy ship and makes its reactors explode.* "better?"
XD
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Post by Captain Valdora on Oct 28, 2009 16:38:28 GMT -5
We will see what happens. But I prefer her to remain Enteprise for now.
As for the rest it is open to plot devolpment.
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Post by Lt Greg Campbell on Oct 28, 2009 19:59:58 GMT -5
I think its a great edge to any sub-plot and main plot. PLUS, it gives a third edge to any covnversation without having to have a third crew member!
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